
Flashden 3D Ambient XML Gallery
This is what my 3D like engine can be for a “gallery section”.
This is a 3D enabled gallery which uses Flash Player 10 3D engine. The gallery features:
* next, previous and info buttons for every image. these can be found on the right, left and top sides of the containing box;
* links available in description text for each image;
* next, previous thumb portions;
* slideshow;
* swfs for thumbnail and image. (Note: i tested this with simple shape tweened animations).
The XML file can set the following global parameters:
* position of gallery – can be absolute x,y or centered;
* y position of thumbs – can be absolute number or bottom;
* number of visible thumbs;
* default gradient colors for thumbs and big image;
* color for buttons, chosen thumb glow, preloader line, glow of preloader line;
* default blurX and blurY for the big image ambient light;
* width, height and depth of thumbnails;
* distance between thumbs;
* time for thumb tweens;
* depth of big image box;
* default image and thumbs folder;
* autoplay on start and wait interval between images in slideshow mode;
* default color and alpha of background panel for image info.
For every image the XML file can set the following custom parameters:
* transition number or random (there are 5 transitions predefined);
* custom gradient colors;
* custom frame color for selected thumb;
* custom info background color and alpha;
* custom blurX and blurY;
* custom folders for image and thumbnail;
* filename of image and description.
Note: each custom property can use the default values from global parameters ! .
WATCH DEMO HERE
This is what my 3D like engine can be for a “gallery section”.
This is a 3D enabled gallery which uses Flash Player 10 3D engine. The gallery features:
* next, previous and info buttons for every image. these can be found on the right, left and top sides of the containing box;
* links available in description text for each image;
* next, previous thumb portions;
* slideshow;
* swfs for thumbnail and image. (Note: i tested this with simple shape tweened animations).
The XML file can set the following global parameters:
* position of gallery – can be absolute x,y or centered;
* y position of thumbs – can be absolute number or bottom;
* number of visible thumbs;
* default gradient colors for thumbs and big image;
* color for buttons, chosen thumb glow, preloader line, glow of preloader line;
* default blurX and blurY for the big image ambient light;
* width, height and depth of thumbnails;
* distance between thumbs;
* time for thumb tweens;
* depth of big image box;
* default image and thumbs folder;
* autoplay on start and wait interval between images in slideshow mode;
* default color and alpha of background panel for image info.
For every image the XML file can set the following custom parameters:
* transition number or random (there are 5 transitions predefined);
* custom gradient colors;
* custom frame color for selected thumb;
* custom info background color and alpha;
* custom blurX and blurY;
* custom folders for image and thumbnail;
* filename of image and description.
Note: each custom property can use the default values from global parameters ! .
WATCH DEMO HERE


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